Sites should be operational right now and everything should work fine right now. Do not worry, as far as maintaining any current configurations, as when you install RetroArch 1.7. Thanks to the hard work of Swingflip, Bslenul, and CompCom and Hakchi by MadMonkey. RetroArch ‘Neo’ 1.7.3b has been released for the NES/SNES Classic for use with Hakchi2 CE v1.2.5. config/retroarch path is now gone on NES/SNES and. RetroArch ‘Neo’ 1.7.3b released for NES/SNES Classic. We have no indications that other systems including core distribution was accessed, so there is no immediate cause for concern there. SNES Classic - OpenBOR Friggin Full Speed Ahead + Konami Code Conspiracy. The cause of the intrusion has been found and isolated. This project exists because Continue reading Server incident resolved Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. If you’d like to learn more about upcoming releases, please consult our roadmap here. This mod does the following: Reduce/eliminate texture LOD (Level of Detail) Increase draw distances, less pop-in of mappieces and objects Draw some mappieces that were inside the level files but never rendered ingame This mod takes Continue reading RetroArch 1.16.0 release It did not take any development resources away. Continue reading Dark Souls 2: Scholar of the First Sin – InfiniDetail mod It does not seek to alterthe game’s look, it does not add additional lighting, it does not remove spot lights orremove baked shadows. This mod does the following: This mod takes a conservative and disciplined approach. Extract the Zip to your usermods folder Add your background folders to hakchi2usermodsdefkornsbordershack.hmodbackgrounds. I first hooked it up to my Famicom mini and I could stretch the screen in-game with RetroArch but even with the border intact on the SNESC its still more playable in my opinion than a big old LED TV. It did not take any development resources away. This module allows you to add custom borders to USB/SD and NAND.
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